Despite what was reported by many news outlets and blogs, this is not an isolated incident, and it is most definitely not limited to Verizon Wireless who was unfortunate enough to get caught in the middle of the controversy.
As readers of this blog know, carriers grant short codes - short 5/6-digit phone numbers used to communicate with mobile users - completely at will. Without a short code a content provider has no way to establish a text messaging based interactive conversation with a consumer. Therefore, each content provider who wishes to create a mobile campaign is forced to go through a laborious approval process with each one of the top carriers without guarantee that all or any of them will approve the campaign. This process can take up to 6 weeks and is quite costly because monthly short code rental fees of up to $1,000 per month are required even though there is no guarantee that the short code will ever be used.
It's as if a website had to pay $1,000 per month to register a domain name, and then were forced to go obtain approval from every single ISP in the country before that domain name were made available to the ISP's customers. Imagine what that would do to innovation on the Internet.
Even worse than that, every wireless carrier has its own 'playbook' of rules and regulations that content providers need to adhere to in order to get their campaign approved. Needless to say, playbooks vary by carrier, and content providers are often forced to implement sophisticated business logic within their applications to deal with carrier idiosyncrasies. And playbooks are not static. They change. And they change frequently, resulting in content providers having to make constant changes to their application in order to keep up with carrier mandated changes.
We believe that this approach is fundamentally wrong for multiple reasons:
1. Wireless carriers should not be in the business of deciding what type of content their customers have access to. They're not monitoring mobile phone calls to screen out offensive content, or limiting calls to certain 'approved' phone numbers. They should not be limiting valid SMS conversations either. At the same time, they should also not be legally responsible for any content that flows through their network.
2. Carrier specific playbooks should be replaced by 'best practices' rules that govern all SMS based communication. The MMA is already publishing a best practices guide that is used by the carriers as a basis for approval. The problem is that many of them 'complement' the MMA guide with their own 40-60 page playbook.
3. At the same time, we feel that carriers ought to be free to design their own guidelines as it pertains to premium SMS billing. It is only fair that they can decide under which conditions they will allow content providers to bill consumers on the cell phone bill. It would be nice, though, if the revenue share percentages were increased to levels seen in Europe and Asia.
Many players in the mobile ecosystem are complaining bitterly about the difficulty and cost of launching off-deck mobile services. Many mobile campaigns fail. And failure is costly. We feel that it would be in everyone's interest - also the carrier's interest - to stimulate innovation by significantly lowering the barriers to entry, and we suggest 4 concrete steps to achieve this:
1. Short Codes for non-premium SMS campaigns are AUTOMATICALLY approved by all carriers upon granting of the number, and provisioned within 7 days. No carrier-specific campaign forms or approvals are required.
2. The MMA guidelines are the sole and only guidelines that content providers need to adhere to for all non-premium campaigns.
3. To further reduce the cost of short codes, codes can be shared amongst various content providers based on keyword.
4. Carriers can continue to keep full control over all short code approvals that involve premium billing.
We feel that this would be a huge step forward for the industry. It would foster innovation by decreasing the barriers to entry and allow for critical experimentation to find out what works best. It would be our best chance for finally realizing the full potential of text messaging as a way for brands to enter into a meaningful direct conversation with consumers.
Thursday, September 27, 2007
Opinion: Verizon and Naral
Premium Billing on US Cellular

We're happy to announce the availability of Premium Billing on US Cellular. Only text-based single purchase programs (no binary, no subscriptions) are currently supported with price points ranging from $0.50 up to $30. US Cellular consumers have a global spending limit of $50 per account per calendar month, enforced by US Cellular.
All campaigns need to comply with MMA Guidelines an the USCC Rule Book (more details to follow).
US Cellular has over 6 million subscribers in 189 markets in 26 states (see coverage map - areas in blue). The company has converted its network to CDMA-1X digital technology, adding more voice capacity, high-speed data products and features, and expanded coverage areas. A small percentage of the U.S. Cellular subscriber base is pre-paid customers not eligible for premium traffic at this time which will be available in the future.
T-Mobile Playbook Changes
The playbook has grown to a massive 45 pages and is to be used in conjunction with the MMA Best Practices guidelines which are also mandatory.
The key changes in the current version (version 6) of the playbook are:
- Sweepstake campaigns are approved on a case-by-case basis and if charged at a premium rate, need to include a piece of downloadable content for the premium charge.
- Premium Interactive TV campaigns are approved on a case-by-case basis and may require on-air visual and verbal call out of pricing and Ts&Cs. Only one-time events are allowed, no subscription billing.
- Opt-in and opt-out via a mobile internet browser (WAP page) is now allowed.
- WAP Billing is now offered as an alternative to PSMS billing.
- Promotional or complimentary downloadable content is now allowed on a case-by-case basis if the download is tied to a specific promotional campaign for a 'non-mobile' product or service.
- The restrictions on downloadable applications are relaxed. Both non-networked and networked applications and games may be permitted as long as they have been certified by True North Services (TNS), T-Mobile's third party application certifier. However, applications and networked games, if approved, are only available to T-Mobile subscribers with unlimited Internet access.
Wednesday, September 26, 2007
Verizon Wireless Monthly Spending Cap
Tuesday, September 04, 2007
Verizon Phone Blocking
Verizon will also block the delivery of MMS messages to subscribers of Verizon resellers such as Tracfone, Airvoice, Page Plus, or West End, etc. A specific error message will be returned.
If the content provider observes this error during the delivery of a message that is part of a subscription, the content provider needs to cancel the subscription, and confirm to the subscriber that his subscription has been canceled.